Posted by Luke Arntson on 12, 2001 at 7:45 PM:
In Reply to: Re: Do I really need wire to each common on a gravis gamepad USB?? posted by x-wing on 11, 2001 at 10:49 PM:
Oh I didn't notice he said he had hacked Gravis USB's, I'll definitely be contacting him! Thnx X-wing for pointing that out. And CD_Vision, yeah I know bout hacking a psx controller then getting a PSX-PC usb convertor, I did that for a desktop controller I made not too long ago, and PSX pads, especially Pelican brand, are REALLY easy to wire to. Pelican's (also can be Gamestop, same controller) are 4-5 dollars a piece, they come apart easy, and each non-common contact has a "test" point that is VERY easy to wire to, a big ol metal circle. This almost seems to easy! Well, not as easy as these Microsoft Sidewinder "premade holes" I've been reading about.
Thnx anyways though, I should have pictures up of my project very soon, and of my cabinet which I'm starting to work on, just waitin for the trackball to come in the mail.
*old messages*
: : Well I got a Gravis Gamepad USB not to long ago to hack apart and wire up to my arcade cabinet. I opened it up to discover that Gravis decided it would be necessary to put diodes on every trace, including the commons, and use them as transistors. Why? I don't know. But I was wondering if anyone knows an easier way to get the common off of the traces, so I only have to have 1 common, instead of 16 commons? Thnx in advance.
: .
: curious...
: A new project that has just been added to the examples page, "R-Type Conversion" uses the Gravis USB gamepads. Perhaps contact the owner of that cab and see what they did?
: -x-wing