Pinball stuff...


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Posted by enemyace on 9, 2001 at 9:22 PM:

In Reply to: Re: What's your favorite emu? posted by Howard Casto on 9, 2001 at 3:17 PM:

: Actually I forgot about that one, but it is in the works. I'm having technical issues with it though. What exactly should it scan for the tables or the roms to the tables? Also I think it would be a good idea to have a seperate preview mode for the tables, but that's going to take some doing. Plus there's a few vP-related issues that need to be worked out first. It's definately on my list, but probably at the bottom of it becasue of technical probs. (Well actually emudx is, but that's just because you can't run it in xp......argh!!)

I believe that if you open a visual pinball "table" by double clicking on it, it will open the program, because the filetype is setup that way. I don't know if it launches directly into the table or just into the editor though, I'm not home to check it. I believe that if you start the table, the pinmame LED emulation opens to accompany it automatically. Maybe something with the commandline could accomplish opening straight into the table. I believe there are frontends for it already, so it's possible.

AJ's VPinMAME Tables site has all the flyers and backgrounds for all the table for download there. I'm sure they could be downloaded and resized for previews. Makeshift marquees could be made out of the game backglass or manufacturer logo. You could do it like this: Manufacturer logo or game logo in the marquee area, backglass in the cabinet screen area, a flyer in one preview, and the table image in the other preview. What do you think?

http://www.hippie.net/shivasite/vptables/

: : Just tried out impact with Battle Arena Toshinden 2, looks pretty cool. That's already in there. How about Visual Pinball? That would be sweet.




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